Difficulty Scaling through Incongruity

نویسندگان

  • Giel van Lankveld
  • Pieter Spronck
  • Matthias Rauterberg
چکیده

In this paper we discuss our work on using the incongruity measure from psychological literature to scale the difficulty level of a game online to the capabilities of the human player. Our approach has been implemented in a small game called Glove.

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تاریخ انتشار 2008